Nano is now Open Source

I made Nano open source and it’s all available on GitHub here. I haven’t been able to find the time and energy needed to push further development, plus I think it needs such a massive refactoring that it might as well be rewritten from scratch. Regardless, I think if anyone wanted to take what I have made and expand upon it in terms of just content, art and UI, then you could have a pretty solid and fun game.

I still like the game play ideas of Nano, and I learned so much about programming from making it that it pretty much landed me a developer job. While I’m not working on it currently I haven’t stopped having ideas for it. All of them revolve around remaking it as an android game, perhaps as a Unity 2d project but still, finding the time and motivation will be tough in the next few months. To come home from a day at work of coding and spend the evening doing more coding might be a bit much for now, so any personal coding projects are on the back burner for now.

Anyway, it would be really cool if someone wanted to use this base for their own browser game. So if you do use it, let me know I don’t know about how to make something officially open source licensed or whatever but if you wanna play with the source and are concerned about that stuff just let me know how to set it up.

This was a really cool project and I’m sure I’ll revisit it in some form some day.